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Half-Life: Alyx
Steam ↗Mood within the usual range: 98% positive, against its usual 96%
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How the game is doing
98% positive reviews over the last 7 days, usually 96% · Oct 29 – Nov 4 · M0 · calm
What players write this week
- «The graphics are gorgeous, lifelike, and a Headcrab is flying at me again. Out of ammo? Trouble? Throw bottles at the enemy!» ▲ recommended · translated
- «Like Half-Life 1 and 2 before it, uses new tech to set a higher bar for storytelling…» ▲ recommended
Shift log
- Half-Life: Alyx Updated for Steam Frame — No notable reaction. Sep 14, 2026 · usually 98%, 95% over the 7 days since the event; 95% in the week before the event.
no magnitude for a new game yet: its “usual” appears three weeks after launch
Chart
Daily share of positive reviews and every layer you can add to it; weeks and readings below.
Shift log
All game news
Every news item except minor ones: mood and review count for the week before and after.
This game isn't labeled by the model, so it has no catalog topics, weekly digests or event analyses. Everything else — chart, chronicle, words, audience and the reviews themselves — works without the model.
Topics labeled by the model
Review words
Which words became more frequent and what people write about overall, from English and Russian reviews, no model involved.
Who's writing
First the week — which languages moved against their own usual; then the whole collected history by group: hours played at review time, language, how the game was obtained.