Every patch leaves a mark.
How Steam players react to patches, seasons and launches — measured against what is usual for each game.
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What players write this week
- «The amount of ai generated content in this game is insane. If you're gonna use AI (first off, don't) but be honest about it.» ▼ not recommended
- «the game has a soft cap on how fast you can go because of the number of selling ports being locked» ▲ recommended
- «the first 10 hours are ok, then... you reach the end of the concept, the upgrades and machines available» ▼ not recommended · translated
Shift log
- Moon Sweepers 1.0.5 Patch — Too early to tell. Oct 28, 2026 · 79% before, 78% after.
AI breakdown: Share of Not Recommended reviews: 21% in the 7 days before and 23% after (+1 pp); the topics of reviews did not change noticeably.
Digest · Oct 22, 2026 – Oct 29, 2026
AI breakdown: Moon Sweepers: warm welcome, pacing gripes Moon Sweepers is off to a warm start, with 80% positive reviews. Players praise the presentation, while progression pacing, stability and limited content draw the most complaints. The October 28 Moon Sweepers 1.0.5 Patch passed quietly.
no magnitude for a new game yet: its “usual” appears three weeks after launch
Chart
Daily share of positive reviews and every layer you can add to it; weeks and readings below.
Shift log
All game news
Every news item except minor ones: mood and review count for the week before and after.
This game isn't labeled by the model, so it has no catalog topics, weekly digests or event analyses. Everything else — chart, chronicle, words, audience and the reviews themselves — works without the model.
Topics labeled by the model
Review words
Which words became more frequent and what people write about overall, from English and Russian reviews, no model involved.
Who's writing
First the week — which languages moved against their own usual; then the whole collected history by group: hours played at review time, language, how the game was obtained.