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Dune: Awakening
Steam ↗Mood within the usual range: 82% positive, against its usual 77%
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How the game is doing
82% positive reviews over the last 7 days, usually 77% · Oct 29 – Nov 4 · M0 · calm
What players write this week
- «Guns are practically useless. I've invested heavily in ranged skills, crafted the best weapons available to me, and they still feel pathetic.» ▼ not recommended
- «Let down by boring MMO-esque fetch-quest mission design that'll have you travelling to the same copy-pasted POIs with the same copy-pasted enemies over and over and over again.» ▼ not recommended
Shift log
Shifts over the past year: 1
- Dune: Awakening’s Filmic Archive DLC Out Now — No notable reaction. Sep 22, 2026 · usually 75%, 76% over the 7 days since the event; 76% in the week before the event.
- The New Dune: Awakening Is Here — No notable reaction. Sep 17, 2026 · usually 75%, 76% over the 7 days since the event; 77% in the week before the event.
- Thank You, Sleepers - Celebrating One Year of Dune: Awakening Together — Players loved it (M1). Jun 10, 2026 · usually 70%, 79% over the 7 days since the event; 72% in the week before the event.
- Update 1.4 Live Now! — Within the game's usual swings. May 19, 2026 · usually 66%, 71% over the 7 days since the event; 70% in the week before the event.
no magnitude for a new game yet: its “usual” appears three weeks after launch
Chart
Daily share of positive reviews and every layer you can add to it; weeks and readings below.
Shift log
All game news
Every news item except minor ones: mood and review count for the week before and after.
This game isn't labeled by the model, so it has no catalog topics, weekly digests or event analyses. Everything else — chart, chronicle, words, audience and the reviews themselves — works without the model.
Topics labeled by the model
Review words
Which words became more frequent and what people write about overall, from English and Russian reviews, no model involved.
Who's writing
First the week — which languages moved against their own usual; then the whole collected history by group: hours played at review time, language, how the game was obtained.